Apart from the draw module, pygame has another drawing module which is the gfxdraw module and this time we will use this module to draw lines on the screen.
Here is a program that will draw three lines using the three different line-drawing functions of gfxdraw!
# Import and initialize the pygame library import pygame import pygame.gfxdraw pygame.display.init() # set the caption on the panel pygame.display.set_caption("Draw Some Drawing") # windows height and width windowwidth = 600 windowheight = 600 # Print this line on output panel if the initialize process is successful if(pygame.display.get_init() == True): print("Success initialize the game!") # Initialize a window or screen for display screen = pygame.display.set_mode([windowwidth, windowheight]) # Print the x, y size of the game display window print("The windows size is " + str(pygame.display.get_window_size())) # coordinate for the straight line, horizontal and vertical lines pixel_x = 300 pixel_x1 = 350 pixel_y = 300 pixel_y1 = 350 # Run the game until the user asks to quit running = True while running: # If the user clicks on the 'x' button on pygame display window then set running to false for event in pygame.event.get(): if event.type == pygame.QUIT: running = False # Fill the rectangles with blue color screen.fill((0,0,255)) pygame.gfxdraw.line(screen, pixel_x, pixel_y1, pixel_x1, pixel_y1, pygame.Color(0, 0, 0)) # Draw a line pygame.gfxdraw.hline(screen, pixel_x, pixel_x1, pixel_y, pygame.Color(0, 0, 0)) # Draw horizontal line on screen pygame.gfxdraw.vline(screen, pixel_x, pixel_y, pixel_y1, pygame.Color(0, 0, 0)) # Draw vertical line on screen pygame.display.flip() # refresh the screen # Quit the game pygame.display.quit()
We use pygame.gfxdraw.line, pygame.gfxdraw.hline and pygame.gfxdraw.vline to paint three lines like the above!