The autobot which create with cycles render

This robot is the second robot creates with Blender software, the first one is a strike mech that will be used in my next android game!

The robot’s shader part is really a simple one, I just used the glossy and the diffuse shader to create a plastic material. This robot takes me an hour to complete and another hour to render due to Blender does not support my graphic card and therefore I need to use the cpu rendering method.

After the two robots I have learned a lot especially on the shader and the modeling part.

Like this post? Kindly share!