I am a game developer and most of the time I have to create the game character for my next game. It is always hard if we use the ordinary graphic generation software to create our game’s character because we will need lots of time to draw out each position of that game character, for example for the walking posture of the game character alone we will need to create at least 10 different images, therefore we will need a better graphic generation software to help us out instead of using the normal one and my first choice for this type of work is always Blender.
The first step of creating an animated game character in Blender is of course to insert bones so we can then move those bones of that game character to produce different posture. Suppose you have created a game character and have also inserted all the bones that character requires for the rigging purposes, then you can now start to animate the game character by moving the bones of that character one by one which will take you very long time to do it even with just 10 different positions. Luckly I have found out a shortcut which will speedup our game character creation process using keyframe and would like to share with you all in this article! Start your Blender and follow the below steps for the animated game character creation.
Step 1 :
Step 2 :
Step 3 :
Step 4 :
Step 5 :
Press Alt+A key to watch the entire animation before go to each frame and start to render the game character in different posture.
All we need to do here is to insert two positions for the game character and Blender will figure it out the in between position of that game character. Simple as it is, now we do not need to create the rest of the character anymore because Blender has taken care those positions for us!